Engineering Manager, Android GPU Driver Quality
Engineering Manager, Android GPU Driver Quality
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Minimum qualifications:
- Bachelor's degree or equivalent practical experience.
- 8 years of experience with software development in one or more programming languages (e.g., Python, C, C++, Java, JavaScript).
- 3 years of experience in a technical leadership role; overseeing projects, with 2 years of experience in a people management, supervision/team leadership role.
- Experience in Android and Graphics.
Preferred qualifications:
- Experience in game development.
- Experience with Graphics Processing Unit (GPU) Driver creation, testing, or debugging.
About the job
Like Google's own ambitions, the work of a Software Engineer goes way beyond just Search. Software Engineering Managers have not only the technical expertise to take on and provide technical leadership to major projects, but also manage a team of engineers. You not only optimize your own code but make sure engineers are able to optimize theirs. As a Software Engineering Manager you manage your project goals, contribute to product strategy and help develop your team. Teams work all across the company, in areas such as information retrieval, artificial intelligence, natural language processing, distributed computing, large-scale system design, networking, security, data compression, user interface design; the list goes on and is growing every day. Operating with scale and speed, our exceptional software engineers are just getting started -- and as a manager, you guide the way.
With technical and leadership expertise, you manage engineers across multiple teams and locations, a large product budget and oversee the deployment of large-scale projects across multiple sites internationally.
Our shared vision across the Android Games and Graphics organization is “A world where game development is performed on Android first”. In such a world (i) Graphics Processing Unit (GPU) drivers on Android are reliable, (ii) game developers are able to build and optimize their games faster on Android compared to other platforms, and (iii) we develop technology to monitor key graphics performance metrics and measure success for the Android Games and Graphics organization.
Android is Google’s open-source mobile operating system powering more than 3 billion devices worldwide. Android is about bringing computing to everyone in the world. We believe computing is a super power for good, enabling access to information, economic opportunity, productivity, connectivity between friends and family and more. We think everyone in the world should have access to the best computing has to offer. We provide the platform for original equipment manufacturers (OEMs) and developers to build compelling computing devices (smartphones, tablets, TVs, wearables, etc) that run the best apps/services for everyone in the world.
Responsibilities
- Lead a team focused on improving the quality of Graphics Processing Unit (GPU) drivers shipped in the Android ecosystem.
- Work with game and high performance app developers to find driver regressions and then transform them into actionable and enforceable certification.
- Develop a driver quality metric that will be used to drive and measure ecosystem impact.
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