Senior Software Engineer
Microsoft
Join the Game Streaming Server team and help shape the future of gaming. We build technology at the intersection of gaming, cloud, and data center hardware, enabling Xbox to deliver immersive experiences to players everywhere. As part of the Xbox Platform organization, our mission is to make gaming accessible on all devices, powered by secure, scalable, and high-performance systems.
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. We embrace a growth mindset, innovate to empower others, and collaborate to realize shared goals. Our values, respect, integrity, and accountability create a culture of inclusion where everyone can thrive.
As a Senior Software Engineer, you will design and implement core components for game streaming servers, ensuring security, reliability, and performance at scale. You’ll collaborate with teams across Xbox and Microsoft, influencing architecture and delivering solutions that power next-generation gaming experiences.
Responsibilities
Partner with cross-discipline teams to define technical requirements for new scenarios.
Drive feature development from design through implementation and testing across multiple stacks and programming languages.
Deliver secure, maintainable, high-quality code with robust telemetry for monitoring and early issue detection.
Participate in on-call rotation for live events.
Review pull requests and technical designs to uphold engineering standards.
Mentor and coach team members, fostering an inclusive and high-performance culture.
Contribute to engineering practices and continuous improvement.
Qualifications
Required Qualifications
Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C# OR equivalent experience.
Preferred Qualifications
Experience designing scalable solutions and working with RPC frameworks (e.g., COM, gRPC).
Experience in debugging, including telemetry and performance measurement.
Ability to diagnose complex issues and propose effective solutions.
Growth mindset and motivation to tackle challenging technical domains.
Experience with virtualization on Windows platforms.
Knowledge of CPU/GPU architecture, OS concepts, and kernel debugging.
Familiarity with networking fundamentals and Azure networking.
Passion for gaming and customer-centric design.
Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $158,400 - $258,000 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay
This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.